The Making of Prince of Persia

by 13 junio 2012

Perdón, me ha entrado algo en el ojo. No estoy (casi) llorando de la emoción, ni por recordar el vicio que me pegué con el juego. Snif.

Jordan created and programmed the original Prince of Persia on an Apple II computer in 1989. A decade later, he partnered with Ubisoft to reinvent his classic for a new generation of gamers with Prince of Persia: The Sands of Time. Its success launched a global franchise that now includes video games, graphic novels, toys, LEGO, and a blockbuster Disney feature film.

jordanmechner.com/ebook

by jordan mechner

Posted by 13 junio 2012 Games Geek Making Of